▪ Produce and distribute your own games or games from the competition. ▪ Develop games for publishers while working independently, through contract work or sign exclusive publishing contracts for a monetary boost. Keep them up to date with the latest technologies to stay ahead of the competition and take a cut of the profits from every game made with it. ▪ Make your own game engines, or license them from competitors. Sell IPs you have let become dormant or buy popular IPs from other companies. ▪ Every game is a part of a growing IP (Intellectual Property/Franchise), build up the reputation of your IPs into gaming powerhouses that have your fans counting down the days until the next hit. Buy popular licenses from things such as books, toys, movies and sports to give your games a built-in audience. ▪ With "Mad Games Tycoon 2" you can create MMOs, Free to play games, Mobile games, Arcade games, Addons, Spin-offs, GOTY editions, Game Bundles, Budget games, Retro games, Sequels and Remasters or Ports your games. Trade technologies, send each other funds, or sabotage your friends as you compete for the top spots on all the charts. ▪ Multiplayer for up to 4 players allowing you to work together or against each other. You will need to hire the top talent available, and they will need lounges, bathrooms and amenities that create a comfortable and clean environment to develop in.Įxpand your studio with new office space, go from a few employees to hundreds, and make moves to grow from just being a developer to being a developer, publisher, and console manufacturer as you begin to control the entire gaming market and owning all the companies in it! Key features include. Prepare to release your next hit game on home consoles, handhelds, computers or even arcade machines, each having their own unique market. With every passing year you will need to research new technologies and features, develop or license better game engines, and make the decisions necessary to go from a small garage studio to an industry dominating mega company. Starting in any year between 19, begin building your dream game company. About This Game Build and design your own game studio
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